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Wii have a problem...

 
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worst_golfer_ever
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Merry Christmas!

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Wii have a problem...
« on: December 08, 2006, 10:13:19 PM »

http://thelede.blogs.nyti...12/08/wii-have-a-problem/

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Seems customers are discovering that Nintendo’s new Wii gaming console, which debuted last month and has a signature game controller that responds to users’ body movements, may have an unintended side effect: game controllers flying around living rooms and smashing into lamps, windows, televisions and foreheads.

There's also a pretty funny video link (apparently the sound is decidedly not for work, but w/o sound was fine).  No smashing things in the video, so don't get your hopes up too high.   Smiley
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Aske
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Re: Wii have a problem...
« Reply #1 on: December 09, 2006, 08:27:58 AM »

awesome.

 Cool
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Russia has invaded a sovereign neighboring state and threatens a democratic government elected by its people. Such an action is unacceptable in the 21st century.
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spacey
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Re: Wii have a problem...
« Reply #2 on: December 09, 2006, 08:31:06 AM »

It's about time video games went full contact.
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Aske
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Re: Wii have a problem...
« Reply #3 on: December 09, 2006, 08:34:15 AM »

It's about time video games went full contact.

matrix + running man + bu$hco  = pr0fit!
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Russia has invaded a sovereign neighboring state and threatens a democratic government elected by its people. Such an action is unacceptable in the 21st century.
--  Chimpy McFlightsuit, CEO of Bu$hco Industries of 'Merka
dystopia
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Re: Wii have a problem...
« Reply #4 on: December 13, 2006, 09:16:16 PM »

bump for TFT.

Any damage from the Wii?
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stroh
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We're doomed!

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Re: Wii have a problem...
« Reply #5 on: December 14, 2006, 07:14:07 AM »

If I don't get one for B-day/X-mas, I'm buying one right after the holidays. Wink Grin
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TFT
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Re: Wii have a problem...
« Reply #6 on: December 14, 2006, 07:32:04 AM »

bump for TFT.

Any damage from the Wii?

One incident (I know of) where my son let the controller fly.

He let go of it and it hit the infra red thingy bar and the TV they get to use it on is too high for him to put back properly.  (65")  If I hadn't seen and asked why the bar was skew-whiff I probably wouldn't have known.  He fessed up when I asked.

No visible damage though, luckily.

He wasn't using the wrist strap at the time though.  He got read the riot act and sent to bed mid afternoon. No Wii for you, 2 days!

He uses the wrist strap always now (as far as I'm aware).

They also have 'skins' on them now, latex covers which make the controllers easier to grip for their ickle hands.

Hopefully the combination of wrist straps, grips and the threat of early bedtime will be enough for the future.

Hopefully.

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stroh
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Re: Wii have a problem...
« Reply #7 on: December 14, 2006, 07:34:54 AM »

Is it more prevalent in any particular game?

I think I have heard bowling the most, because of the timing involved in letting go of the "b" button.
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Aske
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Re: Wii have a problem...
« Reply #8 on: December 14, 2006, 08:00:49 AM »

more wii time for TFT! LOL
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Russia has invaded a sovereign neighboring state and threatens a democratic government elected by its people. Such an action is unacceptable in the 21st century.
--  Chimpy McFlightsuit, CEO of Bu$hco Industries of 'Merka
TFT
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Re: Wii have a problem...
« Reply #9 on: December 14, 2006, 08:09:50 AM »

Is it more prevalent in any particular game?

I think I have heard bowling the most, because of the timing involved in letting go of the "b" button.

I can only comment on the one time but I think it was bowling judging from the angle of attack and where he would be standing.

I think you are right that it's related to the 'release' of the ball.  As their hand relaxes to let go of the B button it's more likely to open the whole hand and let it slip out, right on the down/upswing.

It's partially my fault because when we play more than 2 players at bowling we hand the controller about (4 controllers will sort this when they come more available) and I didn't always enforce the strap rule, because it takes a few seconds for them to put on.  I didn't use it myself but do now to set a better example.

We have an extra controller so for 1 and 2 player games it shouldn't be an issue.

I have given the straps a really good tugging and they should be strong enough to cope with what the kids can throw at it.

The weak part may be the width of the plastic loop on the controller itself, I got the impression if I meant to break it, that would be the first thing to give.

With a bit of luck this will be redesigned for future versions, not that it's vital though.

The people breaking them have to be giving them a hard time if they aren't faulty units in the first place.  My old Atari joystick could poke someone's eye out if you didn't pay attention  Fear

Ours was a failure to enforce the strap rule rather than a failure of the equipment.

No Wii for me, 2 days.

 Cry
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stroh
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Re: Wii have a problem...
« Reply #10 on: December 14, 2006, 08:15:04 AM »

 Grin
Awesome review!  Thank, T. Cool

filed. Wink
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TFT
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Re: Wii have a problem...
« Reply #11 on: December 14, 2006, 08:22:43 AM »

If I don't get one for B-day/X-mas, I'm buying one right after the holidays. Wink Grin


From my link after a post in the playstation 2 thread on that other forum....

http://ps3seeker.com/wii/

December 17th they flood into your area.

 Eek Dance
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stroh
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Re: Wii have a problem...
« Reply #12 on: December 14, 2006, 08:27:01 AM »

Nice!  Thanks for the link.  My have to wait for the bonus.  Comes in Mid. Jan.
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TFT
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Re: Wii have a problem...
« Reply #13 on: December 14, 2006, 08:53:54 AM »

Reminds me to bump up the page at the other place so the Wii can spread it's web.
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dystopia
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Re: Wii have a problem...
« Reply #14 on: December 14, 2006, 04:21:28 PM »

Great stuff!  I really need to get one this Christmas. Fingers Crossed
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